LUXD Studio · Lux Score

Take a reading.

Three questions. One score. How clearly your problem is lit, and the one thing that would brighten it.

Lux Score · light meterSample reading

Take your own reading

84%

  1. 0–24%DimStill in the dark.
  2. 25–49%LamplitShaped. Needs evidence.
  3. 50–74%Well litClear enough to scope.
  4. 75–99%DaylightReady to brief and build.
  • Company stage+15lit, 15 of 25
  • A problem focus+15lit, 15 of 15
  • A number+20lit, 20 of 20
  • A deadline+15lit, 15 of 15
  • Who it affects+10lit, 10 of 10
  • Enough detail+9lit, 9 of 15

Ready to brief and build. This is a sample reading. Answer the three questions to take your own.

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How the reading is worked out

How is the score worked out?
Six lights add up to 100: company stage (up to 25), a problem focus (up to 15), a number (up to 20), a deadline (up to 15), who it affects (up to 10), enough detail (up to 15). Company stage counts because later stages have more evidence to measure against. The number, the deadline and who it affects come from the problem statement. The score is capped at 99, because nobody gets a perfect reading before the work starts.
Why is it called lux?
Lux is a unit of light. A problem in the dark is hard to fix; a well-lit one is ready to build. The reading shows how much light your problem has, and the next thing that would brighten it.
What do the bands mean?
Dim (0–24%): Still in the dark. Lamplit (25–49%): Shaped. Needs evidence. Well lit (50–74%): Clear enough to scope. Daylight (75–99%): Ready to brief and build.